Posts

Ethics

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The blog post for this week explores thoroughly into the topic of ethics in the world of computing technologies. We examined the intricate relationship between developing technologies and moral norms in society, using a range of sources to deepen our knowledge. We started by considering our own ethical standards in relation to the more general requirements of IT. We discussed the need for moral standards to direct the development and application of IT, taking into account its significant effects on people and society as a whole. Examining the British Computer Society's (BCS) norms of conduct and practice was a crucial component of our investigation as it gave our conversations a solid framework. Given the assignment to reinterpret these standards in our own terms, we condensed the essential elements of what it means to practise IT responsibly and with integrity. Ethics principles in IT guarantee that technology benefits humanity by protecting against abuse that can endanger people ...

Group Project: Security Lock System

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Our professor presented to us a primary assignment in week twelve of the academics. He told us that we now had a rudimentary understanding of Arduino and urged us to use our skills in a creative way to create something practical. We will receive a final grade for this project, and after it is finished, we have to make a video showing how it works. He also said that the most creative projects would be on display at a science fair, where many of people, especially schoolchildren, guests and student from other institutes will be able to interact with our project. We divided into groups of three people as instructed. Our group consisted of me i.e. Abdul Wahab, and my mates Farhan Anwar and Charles Moses. We brainstormed many ideas for a week before deciding to make a project together and we finally came to a decision of building security lock system. We then started discussing the required kits, the Arduino wiring configuration, and the libraries to use. We then gave the idea to the pr...

Artificial Intelligence

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This week, we studied the XOR challenge, a significant question in artificial intelligence AI that first baffled early models of the technology. Simple in theory but difficult in practice, the exclusive OR XOR logic gate outputs true only when the inputs differ. Because it is non-linear, early neural networks were unable to solve it for a while, indicating a significant early AI restriction. The solution to this problem required reconsidering neural network architecture. These networks made significant progress in AI's capacity to resolve non-linear issues when they were able to comprehend the complexity of the XOR by incorporating additional layers and using a variety of activation functions. Our real-world study includes using a neural network to programme an Arduino Uno to solve the XOR problem. The network was first configured with layers for input, hidden processing, and output. It was then trained using the relevant data. The training procedure is crucial: via a series of cyc...

Recommender Services

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We learned about recommender systems this week, which are a crucial component of modern internet services like Netflix and Amazon. The goal was to understand how these platforms personalize user experiences by estimating personal preferences from previous exchanges. Recommender systems make recommendations for goods or content based on a range of data inputs, including item features and user behaviour. In addition to improving user experience, these systems are essential for organizations to maintain their competitive edge, quickly adjust to changing customer expectations, and remain ahead of technical obsolescence. One of the main ideas we explored was how these systems are powered by machine learning. In order to forecast future user preferences, machine learning algorithms examine links and patterns found in vast datasets. Services are made possible by this predictive power. This predictive power enables services to suggest products or content with accuracy, enhancing user satis...

Accessibility

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In the recent lecture, we took a beneficial tour of the field of technology's contribution to improving accessibility. It opened my eyes to the huge potential that existed at the centre of inclusion and creativity. We found that many devices and innovations in technology are fundamentally based on a profound comprehension of many sensory experiences. This is about significantly and meaningfully improving the user experience, not just expanding the reach of technology. The lesson to be taken from this is simple: technology has the ability to eliminate obstacles and create possibilities for opportunity when used with intention. There are opportunities and challenges in the search of greater accessibility. It challenges us to consider topics in new and sensitive ways. We were given the activity to design a current input and output devices and how it promote accessibility for people with disabilities and people with non-standard requirements. An ergonomic chair can support good posture...

Week 9 SFIA

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The Skills Framework for the Information Age, or SFIA for short, is a comprehensive model designed to specify and define the skills needed in the information and communication technology (ICT) industry. The main objective is to create a consistent vocabulary for classifying and recognizing the skills required by individuals in different ICT roles. In short, SFIA provides firms with an organized structure for evaluating, developing, and controlling individual skill sets in accordance with their IT strategies and business goals. It includes a wide range of abilities, both technical and non-technical, from project management and software development to cybersecurity and data analytics. SFIA's flexibility are among its important characteristics. It can be modified to meet the particular needs of various businesses, roles, and sectors. To further ensure SFIA's ongoing relevance and application, it is regularly updated to take into account newly emerging trends, technologies, and pra...

Ownership and copyright

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  Ownership and copyright As an IT student, understanding ownership and copyright is paramount in ethical and legal considerations. Ownership refers to the rights held by individuals or entities over intellectual property, while copyright specifically pertains to the legal protection granted to creators of original works. It's crucial not to dismiss these concepts as irrelevant to IT studies, as they form the foundation for responsible and respectful engagement with digital content. Ignoring ownership and copyright can lead to plagiarism, legal issues, and ethical dilemmas. Moreover, respecting intellectual property rights fosters innovation and creativity within the IT field, encouraging the development of new ideas and technologies. Therefore, as IT students, it's imperative to recognize the significance of ownership and copyright and adhere to proper attribution and usage practices in our academic and professional endeavours. Moreover, we were given an exercise by professor ...